The only major difference between the Standard and Standard FPS layouts is that sprint and crouch have been swapped - clicking the left thumbstick versus pressing X/A. Southpaw swaps the functions of the left and right bumpers and triggers, and also swaps X/A with the left bumper. Alternate just switches the functions of the triggers and bumpers. We’re not going to include galleries for the Alternate or Southpaw configurations, though. The two galleries below show the mapping (in every context) of the buttons in Standard and Standard FPS layouts. The only difference is that square/X and circle/B control horseback melee blocking and attacking, respectively.
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